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Haziq1

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#21 [url]

23 April, 2017 02:25:42

Yeah, hardgamer230. I like your thinking.

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tinkerer14

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#22 [url]

23 April, 2017 10:56:50

@hardgamer

I never said that add-on support or mod support was impossible.

Maybe I wasn't specific enough. For mod support to be added, Kaalus would have to massively overhaul the games code across all the platforms to accept modding. Then kaalus would have to change the UI's to enable players to organize their mods. On top of that, Kaalus would have to develop modding tools (software) for android, ios, and Windows.

Add to all of that, Kaalus works alone, has a wife and two kids, and is the developer of "bugs" (a tower defense game where you fight off insects).

In short, it's not impossible...but it will take a LOT OF WORK to make it happen in an effective way.

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Colin Hexr

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#23 [url]

23 April, 2017 15:12:13

Yeah, the problem is not just the scale of things. The problem is Kaalus doesn't have the fficiency to do it, and neither does he have helping hands to assist in having these features come to fruition.

All things considered, it's evident the game is moving forwards too slow. It took so long just for multiplayer to even come along. Five, whole years before he could even being working on multiplayer.

Player of the game for four years straight. Somehow an admin.

All of my maps - http://survivalcraft.lefora.com/topic/19407424?page=1#.WPtKc45ePBI

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tinkerer14

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#24 [url]

23 April, 2017 20:30:52

@ hexr

If kaalus' long winded rant about advertising is anything to go by, then your statement isn't just correct, it's obvious.

Kaalus kinda trapped himself in a corner by working alone and condemning common business practices. Boy are his words coming back to bite him.

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Colin Hexr

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#25 [url]

24 April, 2017 04:07:45

@tink Yeah, I can see that. We're kinda just treading water atm. It's a matter of time before we sink.

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All of my maps - http://survivalcraft.lefora.com/topic/19407424?page=1#.WPtKc45ePBI

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Hardgamer230

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#26 [url]

25 April, 2017 23:45:51

tinkerer14 wrote:
I never said that add-on support or mod support was impossible.

Maybe I wasn't specific enough. For mod support to be added, Kaalus would have to massively overhaul the games code across all the platforms to accept modding. Then kaalus would have to change the UI's to enable players to organize their mods. On top of that, Kaalus would have to develop modding tools (software) for android, ios, and Windows.

Add to all of that, Kaalus works alone, has a wife and two kids, and is the developer of "bugs" (a tower defense game where you fight off insects).

In short, it's not impossible...but it will take a LOT OF WORK to make it happen in an effective way.

I guess I misinterpreted your message. Sorry bout that

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tinkerer14

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#27 [url]

26 April, 2017 03:36:47

No problem...

My long-winded and wordy explanations are bitter and hard to digest....kinda like my sense of humor. (Mile sarcasm)

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Colin Hexr

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#28 [url]

26 April, 2017 04:06:47

@tink We're all bitter about the way sc is turning out

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All of my maps - http://survivalcraft.lefora.com/topic/19407424?page=1#.WPtKc45ePBI

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tinkerer14

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#29 [url]

26 April, 2017 12:12:43

@hexr

I've been searching for alternatives to SC to pass the time until either SC updates or crashes and burns (due to kaalus' neglect of his community and his spotty development stategy). Whichever comes first.

I'm tempted to try War and Order in Google play as I've been making a pilgrimage back to strategy games, as I used to be big into the genre as a kid growing up.

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Colin Hexr

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#30 [url]

26 April, 2017 12:29:30

Has the game already not crashed and burned? All the game experts have departed. The community maps are all garbage. Biome Wars only lives for the roleplay. Stan has a streak of unfixed bugs that he's still playing through. All the old admins have gone. The forum is half-dead. :|

Player of the game for four years straight. Somehow an admin.

All of my maps - http://survivalcraft.lefora.com/topic/19407424?page=1#.WPtKc45ePBI

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Stanimus

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#31 [url]

26 April, 2017 19:03:14

@tinkerer have you looked at Forge of Empires? It's a long term strategy game, although play can be slow. I was having fun wih it until my tablet broke and haven't loaded on the phone. (I hate the small screen.) Or Magic Rush for an online multiplayer game.
I'm still holding onto hope for this game but that thread is getting quite thin and brittle!

————————————————————
"[The future] is a place about 70 miles east of here - where it's lighter." - Laurie Anderson


Stanimus

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Haziq1

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#32 [url]

27 April, 2017 11:15:30

@colin what is happening actually? Why is this forum half-dead?

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FredHats

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#33 [url]

28 April, 2017 01:11:06

I hate to go against this thread's entire way of thinking, but I would actually have to say the converse: that Survivalcraft is already light years ahead of Minecraft. Why?
Minecraft has a lot of little features that make people excited to continue playing. Survivalcraft is much less broad in the things you can do, but the few things that are available are so well encompassed that you can go on playing for a very long time. For example: Minecraft has potions, the nether, and something in just about major every feature* that Survivalcraft has to offer. You can only make so many potions before you get bored, the nether gets old REALLY fast, and everything else is just... shallow. You have to change activities on a nearly hourly basis in order to enjoy yourself. Survivalcraft on the other hand, while having far less obvious functions available, has electrics, furniture, and real zoology. In these three things alone, Minecraft's variants are significantly less diverse than Survivalcraft. I mean, in basic Minecraft it is literally impossible to build a fully functional computer, your own personalized furniture, or a zoo half the size of Survivalcraft's. I mean, just compare the two: The monster selection is pretty much the same, just with slightly different made-up crap to add a longer list. The agriculture is so limited and not-dangerous (bulls and milking). The tundra biome has no effect on your health (clothing). Fishing is way too easy. You don't have to work hard to keep your herds alive from predators, etc. etc.

To sum it up in a classical way of thinking: Minecraft is a very wide, shallow pool. Survivalcraft is a very deep well. If you are an impatient person, skipping stones on the wide pool is all you can do. But if you think you might have some imagination, look down the well... just think of all the possibilities of what might be down there...

In your defense I will admit that most of the people playing block worlds are impatient twelve year olds who wouldn't have the sense to do anything but skip stones. Most of the customers (and most of the money) will go to Minecraft for this reason. But: Survivalcraft will always have a small catered to group of patient people. It is meant for people who can sit back and enjoy the details. Those are the people Kaalus attracts, and I highly doubt Minecraft will have the sense to try to claim them any time soon. They just want to keep widening their pool...

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tinkerer14

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#34 [url]

28 April, 2017 02:43:48

@fredhats

While I do admire your commitment and dedication to survivalcraft and understand many of your points...i have to call into question your analogy of survivalcrafts base and Minecrafts base to pools and wells. While it is true that both games have loyal die-hard community members. The difference between the well of supporters that survivalcraft has and the pool that Minecraft has is that wells can and do dry up whereas pools have to be emptied and are a lot easier to maintain. Survivalcraft's well of die-hard supporters is drying up because of kaalus' lack of development strategy and spotty development decisions have caused the game to stagnate and grow stale.

For instance:

In 1.26 he added muskets that are really difficult to use and overly expensive to craft. He adds armor even though there are no ranged enemies to justify their use. Plus the musket's in-game model looks like it was textured from a child's coloring book.

In 1.25 he added skins even though there was no multiplayer to justify its addition and the lack of easy skin-making techniques and artists willing to make skins. He also added a crossbow and bombs that are tediously expensive to get and not very useful once you actually craft them.

His recent custom furniture feature is clunky, awkward, and really doesn't flow well In Survival mode and he added no furniture that you can craft in a crafting table. The pistons he added are impractically expensive to make in survival mode.

He added a dispenser made of wood and it cannot dispense magma or water as if they are source blocks.

His particle effects are inconsistent and incomplete (no raindrop particle effects or water splashing effects for wading through water.)

The bow is severely underpowered. It requires 5 arrows to kill one damn fish and the arrows bounce off the animals as oppose to sticking into them. The only thing the bow can effectively hunt are birds and nothing else.

The lazy way the game handles animal drops. I mean killing a cow drops BACON! But no additional leather or even bones/antlers? Predators don't drop unique pelts.

Kaalus hasn't added fishing rods or fishing equipment into the game which should have been blatantly obvious for him to add when he added fish into the game.

He still hasn't added breedable animals or tamable wolves despite the community begging for it for two years straight!

The biome/terrain generation and progression is underdeveloped to the point of being a joke in comparison to Minecraft. I mean, there are no true biomes to speak of! The biomes are patchy, mostly underdeveloped (save for the forest/jungle biome). I could literally find a small patch of desert in the middle of a freakin' forest without even a prairie separating It!

And the cherry on top of the stagnating mess that is Survivalcraft, Kaalus adds split-screen multiplayer...before online multiplayer!!! imagine trying to play a split-screen multiplayer game of survivalcraft on a smartphone with another person!

To be clear, I DON'T hate survivalcraft. I am however critical of the direction Kaalus is taking survivalcraft. I have said in the past on this forum that Kaalus is (or seems to be) incompetent and I'll stand by that assessment until Kaalus actually makes meaningful changes to the game to make it competitive with Minecraft again that I will reconsider my opinion of him.

Tweet this hashtag to him on Twitter:

#makeSCgreatagain

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Colin Hexr

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#35 [url]

28 April, 2017 04:16:18

@fred What Tink said. No hate to the game or the concept. Kaalus is an incompetent developer. In addition to half-assed updates, he has failed to address the 50-odd bugs we have listed, and have failed to respond to his customers and fans regularly. His blog updates are inconsistent, e-mails get ignored, and bugs gets unfixed.

Player of the game for four years straight. Somehow an admin.

All of my maps - http://survivalcraft.lefora.com/topic/19407424?page=1#.WPtKc45ePBI

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tinkerer14

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#36 [url]

28 April, 2017 11:28:00

@ hexr

But wait...it gets better! (worse).

​kaalus said that his kids are THE EARY UPDATE BETA TESTERS!!! I dont know if kaalus has ever gotten the memo...kids (especially your own) DON'T MAKE FOR GREAT TESTERS!!! what would kids know of game development anyway? Not every member of the SurvivalCraft community is a 12-year-old kid you can please by giving them a popsicle.

​Kaalus ranted againt advertising on his blog...only to release a trailer for survivalcraft on his youtube channel (in and of itself, an AD)! I guess kaalus never bothered to learn about one of the most basic aspects of game design and development: Marketing your game, promoting it across all platforms and more importantly, what an advertisement is. If kaalus truly thinks that advertising is "a necessary evil that humanity must move past in order to advance as a species" then he should just admit that he is a dirty communist hypocrite who doesnt understand common-sense economics.

​Remember that one SC update that was rejected from the Itunes store because of perverted, pornographic worlds infesting the community content? Kaalus' reaction was as if he was not aware of the problem. The fact of the matter was that people have been reporting it on the forums for MONTHS beforehand! His solution was to whitelist the known, good worlds and delete all the bad, pervert worlds. This did not work because after the great scworld purges, the disgusting, pervert worlds started to COME BACK!!! Kaalus didnt actually solve the problem, he tried to dance around it...and FAILED!

​Kaalus said that he would add multiplayer once the "low hanging fruit" were addressed first and he even stated on his blog that multiplayer would be THE LAST THING HE WOULD WORK ON!!! Kaalus not only fails to satisfy the basic non-multiplayer requests of the community, he doesnt even follow his own development strategy plan!

​Instead of updating 1.29 to 1.30 he decided to turn the update into its own seperate game (survivalcraft 2) and make us pay for what is essentially the same game TWICE! And on top of that, he STILL hasnt removed the original survivalcraft 1.29 from the google play store, or any other app store! Why keep it up if you're not going to continue updating it?

​Kaalus STILL hasn't cracked down against APK pirating websites that steal his hard work and distribute it for free. Kaalus is LOSING MONEY without even realizing it and the negative effects of this piracy are plain to see.

​I remember Stanimus questioning kaalus' long absences on his blog and social media if it had anything to do with money. The conclusion that stan arrived at is that kaalus should be making more than enough money to raise a family, live his day-to-day life, and develop survivalcraft and maybe hire a few freelance programmers, so there was really no excuse or reason for kaalus to take absurdly long breaks from developing SC. Its amazing that kaalus still works alone on survivalcraft after 6 years of earning money from all the app store purchases of SC. And stan has real-world experience in the field of programming and computers. Clearly if Kaalus really did make the money to become a full-time game developer, then what's holding him back?

​Kaalus created this community on lefora, arguably the WORST online forum service i have ever seen or used. He has only purchased ad-blockers for the forum only TWICE (as far as i can remember). Lefora is absolutely terrible on mobile devices, often freezing and crashing my mobile browser. But the thing about lefora that really gets under my thick skin is the absolutely counter-intuituve, overcomplicated, and just straight-up backwards way to upload and post pictures publicly on the forum. Seriously?, i have to mess with image url's and read dozens of forum help threads just to figure out how to post pictures? GIVE ME A BREAK!!!!

​Possibly the worst thing of all is that Kaalus doesnt even mention the criticism he gets about survivalcraft on the forum on his own blog. Is kaalus too afraid to confront ANY criticism about his own game?, from his base set of players and community members on the forum? Kaalus acts as though there is no flaw in his plans and no problems in his own community. Furthermore kaalus doesnt even reply to criticism on the the forum, or anywhere else he operates for that matter. Kaalus is so out of touch with the survivalcraft community that he created! Talk about incompetence, kaalus has shown himself to be a disingenous and milqtoast coward!

​Kaalus is going to really need to get his thumbs out of his butt and work hard like he has never done before if he can have a hope of redeeming himself to any of us.
 

Last Edited By: tinkerer14 28 April, 2017 11:33:35. Edited 1 time.

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Haziq1

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#37 [url]

28 April, 2017 13:25:58

@tink I have never thought about these before. If Kaalus read these, I hope he will change. He needs a team to help him. He is alone, his family is only the tester. And I notice about the criticism.

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Haziq1

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#38 [url]

28 April, 2017 14:30:16

Maybe he thinks that is no point to continue the game. Cause the people now wants more from him. His post about Islands in his blog received a majority of negative comments. They want more than Kaalus done. He took thousands of hardworks to make this game. And when he posts, he always have negative comments. I feel sorry for him. He just waste time for negative comments. He just a person full of patience. He have us suprised before. Maybe he wants to suprise us all, again. Maybe there is online multiplayer, maybe he is following the Community all these days, reading our comments, reading our criticism. He just dont want us to know about this.
But........it is all 'MAYBE'..............

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tinkerer14

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#39 [url]

28 April, 2017 14:43:43

@hasiq, @hexr

The story of Kaalus and SurvivalCraft reminds me of a story my mom used to tell me all the time as a kid: the story of the bird who waited too long to fly South for the winter.

The bird flies South late after the other birds have all gone.

As he flies, the cold weather hits, his wings freeze in midair and the bird falls to the ground.

As the little bird lies in the ground freezing to death, a cow comes along. The cow sees the freezing bird and takes a crap on the bird.

The crap is warm and it thaws the bird out. So the bird stays in the pile of crap to keep warm.

Along comes a cat, who digs the little bird out of the crap. The cat then takes the little bird to its den and eats it. End of story.

So what's the moral of the story? Not everyone who craps on you is your enemy, and not everyone who digs you out of crap is your friend.

Not everyone who criticizes Kaalus for all the stupid development choices are his enemies, and not all his supporters and fanboys are his friends because they enable him to make crappy development choices.

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tinkerer14

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#40 [url]

28 April, 2017 14:59:52

@hasiq

I do admire your hopefulness. But there are reasons as to why people are upset with Kaalus. He has been adding things that no one is asking for like custom furniture making in creative mode. Or split-screen island survival multiplayer mode before all the low-hanging fruit, (the features that make the games single player survival modes more immersive and interesting).

Like hexr and I have said, Kaalus is an incompetent developer who is deeply out of touch with his flagship community in survivalcraft. And if he hopes to keep his game alive, he must change his ways for the better as pointed out above or hand survivalcraft over to another, more competent and skilled developer and accept the fact that he has failed as the developer of survivalcraft.

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