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Raccoon

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Posts: 801 Member Since:30 December, 2015

#21 [url]

31 December, 2015 02:33:58

Could we have smoke? You can't breath while in smoke. Smoke would rise like a fluid from flaming blocks. Smoke is also translucent, decreasing visibility but being visible from a long way away, for smoke signals.

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Raccoon

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Posts: 801 Member Since:30 December, 2015

#22 [url]

3 January, 2016 17:37:18

Storefronts! A stormfront is a massive bank of clouds that sweeps across the sky. Instead of any particular weather happening everywhere at once, a storm front would make the weather a local problem. Rain, wind speed, and lightning frequency would all depend on the severity of the storm. Storms with a lot of rain would create puddles on the ground, even as much as a half source block. The worst storms are hurricanes, which bring massive amounts of water and enough wind to blow animals off their path. The higher the humidity, the more storms come. Only the worst storms make it to the desert, but jungles get mild storms almost every day.

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Awesome Sauce

Survivalist
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Posts: 284 Member Since:26 December, 2014

#23 [url]

10 January, 2016 22:24:08

Puddles... Water could pool on the ground after a rain, maybe even make a pond. Going with this:
A) Lakes could drain and need to be replenished with rain/river/bucket; and
B) Water could be of varying heights (1/2 block, 1/8 block, ...) like in the blockheads.

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FredHats

Survivalist
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Posts: 309 Member Since:18 January, 2016

#24 [url]

22 January, 2016 01:59:40

Tides

Add tides. These would only change by time of day, and would only rise a block or two. It would be very cool in the flat rainforest sections, because piranhas and sharks could swim into the flat and attack animals or even you if you were stranded, but then soon the tides would change and the piranhas could return. It would make people want to sail only certain times of day, and Navigation would actually be fun. 

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FredHats

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Posts: 309 Member Since:18 January, 2016

#25 [url]

19 February, 2016 00:10:58

How about geysers? In some areas (above AND below the ground) there will be a spot where the water is very hot. If the block right above it is destroyed or mined, the water streams up dangerously. Maybe make some of the above ground ones spurt up randomly, so the sand above the geyser flies like 5 blocks into the air and boiling water pushes it. You could get hit by occasional spurts and die.

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super56dave

Castaway
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Posts: 1 Member Since: 9 April, 2016

#26 [url]

9 April, 2016 05:23:29

Real weather effects

How about having the ocean and lake waters moved by the action of both the wind and the moon. I would also like to see the return of the abundance of iron and possibly some newer and stronger metals, and I would like to see the animals able over a period of time to be able to tear through a wood and or sediment structure. I would be willing to pay extra for an update like this as the game at present is too easy, but with the combination of fiercer weather effects (tornadoes, floods, hurricanes,and strong thunder storms) and stronger animals (lions, tigers, rhinoceroses, and wolfs) the survival ability of the individual would be tested to its limits making the game not so easy and this scenario could be on a different setting so that the younger crowd would not be subject to such extremes.
 

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Raccoon

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Posts: 801 Member Since:30 December, 2015

#27 [url]

20 April, 2016 20:57:02

How about more realistic light? The torches make sense, as they're relatively dim, but I've noticed that light in survivalcraft comes from straight up, and is always white. Realistically, light would come from the sun and turn orange as the sun set. This would effect gameplay, because some animals use the sun's light and various shadows as camouflage, and adventures could have areas indicated by a shadow.

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Pauldgreat43522

Apprentice

Posts: 10 Member Since:25 September, 2016

#28 [url]

26 September, 2016 13:35:01

rain amount

The rain should be classified to low, normal, strong or heavy..

If low... less fog, less rain, no thunder/lightings...... good for your crops.

If normal.... default weather of survivalcraft, add a mild winds.... that destroys your crops or not . Less flooding in low places.

if strong/heavy.....hurricanes/typhoons, thunderstorms, floodin, intense flooding, storm surges, destroys crops, take down trees, randomly open n close your window, animals hide, can break glasses...etc...

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tinkerer14

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Posts: 871 Member Since:21 April, 2014

#29 [url]

26 September, 2016 19:27:50

That I can Agee with, although it would be hard to code for kaalus, and would reduce or increase lag depends on the device.

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tinkerer14

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Posts: 871 Member Since:21 April, 2014

#31 [url]

28 September, 2016 14:15:23

I agree

More weather variety would be really nice. But you know what would make weather variations better? Seasons! And that I think we should have.

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FredHats

Survivalist
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Posts: 309 Member Since:18 January, 2016

#32 [url]

14 March, 2017 17:55:09

I can't believe no one hasn't mentioned it, but I think it would be amazing to have some more advanced astronomy. Currently we have the moon and some stars.
Why not add comets?
Shooting stars?
How about stars that aren't just white, but slightly different in tint shades? Some stars are reddish, some bluish, even to the naked eye.
Constellations?
Aurora Borealis for those who live in tundra biomes?
The occasional supernova. They look like pulsing stars, getting dim and then bright alternately.
Stars that shine a little brighter or dimmer than others? Just the difference in distance and brightness that all stars have.
Maybe add a UFO. Just for kicks, the occasional object that looks like an extraterrestrial spaceship.
I think it would be amazing to add a telescope, but that might take a lot more work.
The things I mentioned are all able to be noticed with the naked eye in real life. Stargazing would be something fun to do in Survivalcraft after dark on your roof, and most of those additions would be just little artwork tweaks. Shooting stars I feel are especially important, but they wouldn't have to do anything but make light displays after dark. Some people have mentioned asteroids falling on you, but for now I feel it is more important to get asteroids in space before they fall from it.

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Themax

Greenhorn

Posts: 11 Member Since: 6 July, 2017

#33 [url]

7 July, 2017 23:19:11

Ok, I have a lot of idea
But the most important is :
-seasons
-wind

Now it is not very important
-rain
-storm
-flood
-tornado
-hurricane
-over heating
-meteor
-waves  ( occasionaly tsunami )

Last Edited By: Themax 7 July, 2017 23:21:55. Edited 1 time.

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