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Raccoon

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#161 [url]

3 January, 2016 04:23:58

How about increased behaviors? Such as:

Domestication. Some survivalcraft animals(such as wolf) have been, in real life, domesticated. In game domestication could be achieved by placing a collar on the animal in question.
Hunting. Real wolves surround their prey and attack all at once, as opposed to the survivalcraft method of attacking singly. Orcas use a similar technique. Big cats sneak upon their prey and wait until it bolts or comes in range of fast attack, instead of jumping several times as they rush at their startled victim.
Fighting. Animals should be aggressive toward most other animals, even if said animals eat the same thing. Many battles have been fought between wolves and bears.
Defense. Real bulls attack animals that go near their herd, and horses, zebras, and giraffes run away from predators as a group on sight.
Position. A wolf does not charge with its head up. It lowers it's head to protect it's throat. Orcas often jump strait up out of the water or stick their just their heads out. Wolves wag their tails when their happy, and lower their heads when sad.
Sleep. Most animals do it regularly. Survivalcraft animals don't do it at all.

Last Edited By: Raccoon 3 January, 2016 16:51:36. Edited 1 time.

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Raccoon

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#162 [url]

5 January, 2016 18:22:40

Elephant! Elephant is four blocks tall and spectacularly powerful. It does 10 damage and can sustain 200 damage like the orca. If you are riding it and tap an animal, the elephant gores it. This makes travel by elephant the safest way to move. An elephant can be saddled and ridden like a horse. An elephant has to eat 4 grass every day.

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Moose

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Posts: 2 Member Since:10 January, 2016

#164 [url]

10 January, 2016 14:43:09

I'l like for there to be some kind of drop for every animal. Kill a lion, get a lion fur...something. I think primitive survivalist and cave people found something useful in almost every critter they bumped off.

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Frost6Bite6

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#165 [url]

16 January, 2016 03:34:42

1.Raptors. Or birds of prey. (can be tamed and held on arm with a leather protection)

2. Different types of sharks. In shallow water, the original sharks. In deeper water, bigger sharks like bull sharks or tiger sharks and rarely seen great white sharks.

3. Predator domestication which i think will come soon

4. I agree on Elephants of course. Behave like rhinos but are stronger and drop more bacon.

5. Rarely seen blue whales in cold waters.

6. Lynxes, Bobcats. Just like wolves and coyotes but are solitary and run a bit faster than wolves and coyotes.

7. Wild boars attack unprotected crops and eat them.

8. Crocodiles and alligators found in fresh water like lakes and rivers.

9. Add rivers that are like lakes but are thin and have an exit to ocean. The rivers can move floating objects slowly like the ocean moves the boat in a direction but the river has a fixed direction heading to the ocean. Also add river creatures there like crocodiles and or alligators and they are connected to the water if they stop chasing you they walk back to the river water or lake water. Another river creature like Hippo(acts like rhino but is attracted to water) or a crane.(bird)

10.A swampy grass that grows in the water and sticks out on surface where crocodiles or alligators could ambush and hide. And a larger type of fish could be added that gives 2 raw fish instead of 1 like the bass. The large freshwater fish would be a catfish or one of those large river/lake fish. Since rivers would be complicated, forget that river idea just let the crocs and catfish hang in the lakes.

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Frost6Bite6

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#166 [url]

16 January, 2016 03:47:01

The raptors on number 1 could be used to kill and bring back a dead raven/duck/seagull/bass in shallow water, or any small animal that could be added in the future that is the size of a bird or bass. The raptors could be Eagles (not bald eagles only, too common and known) something different Like golden eagles or harpy eagles or even owls.

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Raccoon

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#167 [url]

16 January, 2016 15:43:49

How about the mighty perigrine falcon! You tame it by putting a hood and bell on it, and when you release it, it immediately flies high into the sky, swooping down at breakneck speed toward it's victim, doing about 4 damage. Wild perigrine falcons live in mountains, and will attack if you get too near their home. Also, the elephant would be tameable, like a horse.

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Raccoon

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#168 [url]

21 January, 2016 00:31:32

How about animals with horns, antlers, or tusks dropping horn when killed? It would be a step between wood and stone when made into tools. It would also make the nomadic lifestyle easier, not requiring quarrying to make arrows capable of killing birds.

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Raccoon

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#169 [url]

21 January, 2016 19:31:14

I noticed a big problem with the animal spawn ratios. In the wild, in order to support predators, a lot of prey animals must be available. In survivalcraft, predators spawn all the time, and prey is extremely scarce. I write this after searching for a week for an ostrich, finding it about a days journey away, saving it from a bear the first day I had it, and losing it to a whole pack of hyenas the next. Perhaps there could be a more complicated spawn pattern, in which all animals that spawn are prey, until a certain limit is reached, and then there is a chance of predator spawning.

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Frost6Bite6

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#170 [url]

22 January, 2016 03:37:20

I agree that there are way too much predators that spawn. Could there also be less lions or add female lions. Like a pride of lions that usually hunt together with one male and the rest female lions that take down prey. Also on the future Jungle biome with thick trees there should be a whole new set of animal life, and the top predator there could be a jaguar. Instead of boars, there could be Tapirs, etc. (Any animal similar and similar size of boar).

Are the types of animals attracted to their biome? Example: Are polar bears attracted to cold biomes if it was chased into a hotter biome? Can the polar bear walk its way back?
If a polar bear were to be spawned in a desert, the heat should kill it really slowly since the fur will make it overheat, or if a warm weather type of animal spawned in snow, the animal would die slowly because it does not have enough fur or fat.

Idea:
-Also animals should also starve and drink from watering holes, lakes, and future rivers. Animals now are just killing for sport because they still live even without needing food.

For example, Boars can break the pumpkins and eat them alone when hungry so it would be harder to find pumpkins near Boars; and would be a reason to start killing boars to control the pumpkin count/ protect crops if not fenced.

Cows and other grass/flower eating animals can break long grass or flowers and eat them alone.

Birds would be attracted by seeds and bread that you drop on the ground if you are far enough to not scare the birds, and the birds sometimes can still peck at the ground like they do now to survive.

For Carnivores, The predators would only hunt when they get hungry and use hunting behaviour like Raccoon posted really earlier which would be nice.

For fish, I don't really know much about marine animals and how they hunt/eat, But the sharks should kill and eat the bass and other fish. The pirhanas should be made to attack at the same time but do a little less damage. The Orcas should hunt in small pods and hunt for Belugas, Sharks, and other animals when Orcas get hungry They should constantly be swimming in a direction when hunting and sometimes should stay to swim around when not hungry or not hunting. There should be Humpback Whales that travel mostly alone and are rare. Orcas should also still be rare but should travel in families of at least 3 and can hunt Humpback whales.

Since Whales are mammals, the meat shouldn't be fish, it should be a new different type of meat that fills up your hunger if cooked, and also should drop whale fat (used for, I don't know yet. Any ideas?)

These are just my ideas, anyone can correct them. Also the hunger for animals would make a challenge in keeping farm animals fed. The animals should start behaving a certain way when hungry, (which I don't know how they should act yet. Any ideas?)
Also the zoo feedings would be more useful in the community worlds.

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Raccoon

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#171 [url]

22 January, 2016 03:56:31

It's fun to be quoted. (LOL) You were wondering how fish hunt, but that really depends on the fish. Piranhas hunt like wolves, while sharks charge at their prey from a distance, and often bite each other while going for the kill. That means that if you want to rid a bay of sharks, throw some cassowary eggs in. The sharks will destroy each other while going for the kill, and only the biggest, baddest sharks will survive. Then you could throw a grenade in to clear them out.

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Raccoon

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#172 [url]

22 January, 2016 04:01:47

You also mentioned larger freshwater fish. There could be salmon, paddlefish, lungfish (sometimes found in sand), carp, big mouth bass, bluegill, or suckerfish( a horrible fish that depletes oxygen, killing other fish).

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Frost6Bite6

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#173 [url]

22 January, 2016 04:02:21

Also, the jaguar could spawn a very rare black jaguar. The jaguar would follow you or any other prey and not attack until it feels it is the right time to attack. If you have a weapon you will have to be very alert, since the jaguar can strike any second. If you have a musket you would have to load the bullet(s) and look around at all times while walking through. The jaguar would jump and attack you and keep hitting until you die (or the prey). Same thing should be with tigers, but in a colder forest.
I also would like to see elk or caribou migrating in the cold grassland, Then a pack of wolves start to close up on them and chase down one of them to eat them. Instead of one of them just passing too close to a wolf, then the wolf just strikes because the animal was close.
Are these behaviours possible in survivalcraft?

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Raccoon

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#174 [url]

22 January, 2016 05:46:04

Most of them would, but I think that your confusing the South American jaguar with the African leopard. The black panther is actually a gene found in leopards. Also, you would occasionally get packs of wolves migrating through your home, and you couldn't tell if they were stalking you or following a heard of caribou.

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Raccoon

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#175 [url]

22 January, 2016 18:06:40

Perhaps we could let lions, tigers, and any similar future animals climb wood like a ladder. This would make it harder to defend your compound. Also, perhaps once an animal is dead it takes a certain number of hit points to butcher it, and predators are still attracted to the carcass, and bite it to butcher it. Butchering would not be a gory process, the animal just fades and relinquished its products like it does now anyway. Maybe we could also have a coral polyp. Coral polyps come in various species, and if one touches something, it disappears and grows a small coral of it's kind. If a coral polyp touches a coral, the coral gets bigger. Coral polyps look something like minute jellyfish. A coral polyp does not propel itself, but is moved by the random currents. Coral branches put out coral polyps randomly. If sunlight touches the coral branch, it has brilliant color, otherwise it is a grayish white.

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FredHats

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Posts: 309 Member Since:18 January, 2016

#178 [url]

24 January, 2016 02:16:41

Temperate animals

Okay, so I DEFINITELY agree with the eagle and the platypus and the animals reproducing. I also think it would be cool to add more temperate animals to the show, since although there are lots of polar and tropical critters, the temperate area seems kind of neglected. 
My ideas:
Deer. This docile animal would be an easy source of meat, and would also give up leather. They could also add an occasional stag to the field that tries to defend the deer like bulls do cows. 

Rabbit. Yes, another easy source of meat, and it would reproduce like CRAZY. Lots of defenseless rabbits for easy agriculture. 

Grouse/pheasant/turkey. I see a lot of people requesting chickens, but no offense this is SURVIVAL craft. Chickens have been domesticated for thousands of years, and wild chickens really don't exist anymore (yes there are feral birds, and yes there are Junglefowl, but no they don't exist as you would find them on a farm). We DO however have these turkeys, grouse, and pheasants in the wild, and they are all known to be fairly common eggs layers. A defenseless brown bird that can but rarely flies and lays a lot of eggs would be EXTREMELY helpful. Ducks fly too much in this game, keeping them penned in is worthless really. 

Goats: milk, meat, and even hair. Easy, semi-docile animal, can be a nice replacement for sheep. Goats are far more common in the wild than sheep. They should come when you ring a bell.

Bullfrogs. Yes it probably sounds stupid, but listen. In Challenging and cruel mode, it is WAY too hard to find food. A cheap, two punch-kill bullfrog would give frog legs and keep you alive for an extra day. They could possibly give poison too if they add it. 

Swans. Someone mentioned swans earlier. Yes I think they are ugly, horribly aggressive creatures, but in the game they could be an aggressive creature that swims quickly and is not afraid to mail you if you get too close. Plus you could get bird meat and feathers. I come in contact with geese and swans on a regular basis, and while everybody thinks the other way around, swans are much more likely to kill you than a goose.

Pike: piranhas for the tropics, sharks and barracudas for the oceans, we need an aggressive fish for the cold regions. Pike would work perfect for this.

Otter. I love otters. They could eat fish and just be loveable and docile.

Also: it might be nice to add guinnea fowl and ivory. You dont have to add all of these, but at least a few would be nice.
Thanks for reading.

Last Edited By: FredHats 30 January, 2016 21:10:57. Edited 1 time.

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Raccoon

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#179 [url]

24 January, 2016 16:40:58

Maybe you could make some animals tougher? I can destroy a lion without breaking step. Making the animals tougher would make up for the proposed increase in prey and decrease in predators. Then we would have a reason to make armor and expensive weaponry. The birds, however, are about right. Having tougher predators would make the game tougher and more fun.

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dsjandry

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Posts: 157 Member Since:31 December, 2013

#180 [url]

29 January, 2016 06:21:58

Seriously lions have to stop spawning in cold biomesimage
this is a world with -16 temperature so he didn't wander in from another biome.

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