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Chernyshelly

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30 August, 2014 04:58:10

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As we know, all hunters in game loved meat and eating it well, but if you fed them for long time, they just don't want to eat. Why we not use it like a way to get dogs or handly lions or bears? When we fully fed this animals 3 times, they become neutral, when, after this we fed them 5 times, they becomes friendly, but we need symbol, that shows what animal our pet. It is collar. Collar craft like a chest, but from strings. Our pets attacking that animalsanimals, that we attack. Bear can be saddled and rided.
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voidghoul

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#1 [url]

31 August, 2014 03:20:52

+1 for the general idea of taming.

I like the idea but I don't think predators should be made into pets. I can agree if feeding them could turn them neutral, because realistically predators often kill for food thus feeding removes the urge to kill. Predators can at best turn into companions, which means they can assist you but their living requirements must be met. With a pet (like say a dog), you can feed them and as a result they are friendly with you, developing a bond that won't break unless they die or are threaten. A predator works the same way, albeit with no bond like a pet. You would have to feed the predator until you become a source of food, not a food. At that point they will protect you and follow you, but as soon as their hunger strikes again you would be viewed as food again (unless you throw it another piece of meat). 

This would be a good way to introduce taming in a realistic scenario, in which you only have assistance as long as you can maintain it. 

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tinkerer14

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31 August, 2014 10:40:33

I can agree with you voidghoul. Taming isnt the same as friendliness. Though on rare occasions in nature unconditional friendship can occur (wish i could remember where i heard this from). Let me know what you think.

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voidghoul

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31 August, 2014 16:20:18

@tinkerer14
If unconditional friendship occured, it would have to work in terms of chance. Let's say the animal being tamed is a wolf, when you feed it until it is a companion you would have a (let's say 1/500) chance of befriending it, giving you unconditional love (this could be demonstrated with an animation above it, like small hearts). This conversion from friendship instead of companionship would only occur on the last piece of food required to tame it (i.e. when it starts viewing you as food source), so if your lucky enough once you feed them it should start giving a "-Small hearts" animation, if not it would not show any animation and just turn into a companion (seen as they follow you after moving a few blocks from them). Stronger animals would have less of a chance of giving unconditional love, with weaker ones having more of a chance. This would not only be fair, but also be realistic since animals that are weak on their own (such as dogs) usually like to be in packs, so they are more eager to find a pack to be in. More stronger animals (like lions) see themselves as not needing help, easily being able to do things on their own so their friendship is harder to get.

Another thing that would depend on the animal is what they are willing to eat, and how much of it. For example a wolf would eat x amount of raw bird (with x reducing if you give it a more nourishing food, like say cooked bird), while a bear might take y of only raw fish from you. This way you would have to hunt for specific foods for the animal you want to tame. Cooked counterparts of food could even raise the chance of befriending the animal to the point it gives unconditional love, but that's still an idea I'm conflicted with. Also this doesn't need to stop with just predators, herbivores could also be won over by feeding them specific plants and such, making this a viable way for introducing taming into the game without the use of collars that would somehow magically befriend an animal.

My regards,
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Administrator of Survivalcraft Forums, vanquisher of werewolves, eater of cows.

-Feel free to message me if you need assistance.

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tinkerer14

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#4 [url]

31 August, 2014 16:40:21

Well, those would definitley be variables in the case of unconditional love. Honestly i was highly skeptical of the source i heard this from (animal planet). The documentary i saw this phenomena emphasized in couldve been faked or staged for all i know. And besides i share your skepticism on the matter.

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macongula2121

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2 September, 2014 12:50:48

in my opinion the coyote would be the easiest to form a bond with, considering their genetically more tame than wolves. But I share the skepticism with taming larger predatory game, perhaps instead of taming them they become like a feral cat that's been fed. upon you feeding it the animal will follow you cautiously acting neutral until its need for food returned. like how void said.

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http://survivalcraft.lefora.com/topic/19405480#.U_Vrvd8o7qB

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